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Age of Conan - Rise of the Godslayer

by Woges, 2009-08-18 20:16:28

Eurogamer  have a preview of AoC's first expansion.

Age of Conan's greatest strength is probably its sense of place, its vision of Howard's low-fantasy badlands, firmly anchored in humanity's real history. Going by the art, screens and trailer we've seen, Rise of the Godslayer is going to build on that with its re-imagining of ancient China and Korea: endless grass flatlands studded with abrupt rocky outcrops and bamboo fields, huge palaces perched in impassable mountains; the black-sanded desert of Kara Korum, the idyllic rust-coloured autumnal forests of Chosain Province, and the tangled jungles that surround the imperial city of Paikang.

It's starkly beautiful and mysterious, and Morrisson promises the largest zones they've ever built, with much more diversity of scenery and setting, and more open in design to encourage a sense of exploration - appropriate to an Empire that hasn't really been visited by people of Conan's kingdom before. The immersion won't be broken by the jarring geographical jumps of the original game, either. All the zones are next to each other and you can see from one into its neighbour, although there will still be loading times between them.

Naturally, the civilisation of Khitai won't be quite as peaceful and beguiling as the view. It's a civilisation in decline, once great, but crumbling into barbarism and decadence. It's also a broken empire, torn by factional warfare and threatened by a murky supernatural evil. That evil - unspecified, for now - was kept at bay by a local god, until that god was killed 25 years previously by Conan himself in the events of Howard's story The Tower of the Elephant. So Conan's actions have spurred Khitai's decline, and he's not exactly popular in these parts. Players will encounter a religious cult burning his effigy.

Information about

Age of Conan

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released


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