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Age of Conan - What's Next Article @ Gamespot

by Woges, 2009-03-27 12:47:18

Another discussion on AoC's WIP.

Variety is something that the development team has pushed strongly to implement as well, says Morrison, who cited the most recent in-game update that added a new dungeon, Xibaluku, which included several harrowing new encounters that require players to think on their feet, such as a powerful "boss" monster whose magical shielding can be deactivated only by solving an always-randomized jumping puzzle; and a monster-infested crevasse where sallying forth quickly means getting weakened by flocks of bats, but moving forwards too slowly means taking a nasty fall, since patrolling troll monsters will catch up to you and send you tumbling. And this push for variety will also be reflected in the coming update new content, which, in addition to including a new high-level dungeon area, will also include a wide-open outdoor commons area under siege by two rival gangs. These gangsconstantly battle for control in public, shared areas as part of a new story that will have new quests tied to it. Completing these new quests may turn the tide of battle in favor of one side or another...in real-time, as other players are making their way through this content. So, while you might be trying to advance the agenda of one faction, you may suddenly see the balance of power swing in favor of the opposing faction as a result of other players helping that rival faction...again, in real-time, with no instancing. Morrison explains that this kind of on-the-fly change, while very difficult to implement in the game,should help shake things up for players who are looking for something new.

However, the game still seemed to lack one crucial piece of the puzzle--powerful, desirable, and sexy loot items (known colloquially by massively multiplayer veterans as "phat loot"). This will also change. The Age of Conan team's next big project will be a gigantic overhaul of the way items work in the game, as well as the power and bonuses they provide. In most massively multiplayer games, you expect to keep fighting, keep questing, and keep looting more and more-powerful items that grant your characters huge bonuses that strengthen them considerably. Previously, Age of Conan's somewhat conservative loot system did just the opposite. Even powerful magical swords and armor would provide measly-sounding +0.02% bonuses to damage or protections against damage. With the next update of the game, items will instead carry "ranking" labels that provide easier-to-understand bonuses like "+10 to strength."

Information about

Age of Conan

SP/MP: Massive
Setting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released


Details