Age of Decadence - The Fanatic and His RPG @ Gamasutra
Mark Yohalem tells the story of Age of Decadence and its creator:
The Fanatic and His RPG
“There is no great genius without some touch of madness.”
- Seneca the YoungerIn early 2004, a middle-aged man with the Fallout-derived moniker “Vault Dweller” wrote a brief forum post that began, “Long story short, I’ve decided to make a game...” By late 2015, he had posted some 30,000 more messages, taken on a new alias (“Vincent D. Weller”), given perhaps the most caustic interview in the history of gaming journalism, and quit his job as a marketing executive. He had also, at long last, finished The Age of Decadence, a masterpiece of outsider art and a game as iconoclastic and challenging as the man who created it. In an era where RPGs overwhelmingly are either neo-classic throwbacks that ape the beloved forms of old or modern blockbusters that emphasize streamlined accessibility and cinematic flourishes, Decadence is something else entirely: a freak that evolved from the old forms but along new lines. It is a game that compels the attention of anyone interested in RPGs, multi-path design, reactive story-telling, or the madness of the lone creator.
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Information about
Age of DecadenceSP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released