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Alaloth - Going bigger

by Hiddenx, 2023-09-03 09:44:36

Alaloth: Champions of The Four Kingdoms will get an XBox release, too:

The biggest indie RPG out now is going bigger!

Hello Champions!

It's been an electrifying whirlwind since our return from the incredible journey that was Gamescom. Just imagine: a sea of eager faces, gamers like us, sharing in the excitement, the possibilities, and the sheer energy that only an event like this can bring. As a studio, we were in the thick of it, engaging in discussions, forging new bonds, and experiencing a tidal wave of positivity during the meetings we had. We have met old and new friends, and had a good time talking about what's coming-up next for the game. The enthusiasm, the passion, it was all so overwhelming and inspiring! Our time in Germany wasn't just about soaking in the excitement of the event: it was about rolling up our sleeves and delving deep into the future of Alaloth. Our business meetings were like forging steel, focused on our full release, a monumental step for us and the game. Here's where things get really interesting. As we march towards this, we're also setting our sights on a realm beyond our current borders. Yes, you guessed it, we're talking about the console release! It's a leap that's as thrilling as it is challenging, always considering our commitment to the PC version that stays as the priority of course.

We're gearing up for something special, something that has you written all over it. We're talking about an upcoming AMA session, a direct line to our development team. We want to hear your burning questions, your thoughts about our future plans, the roadmap ahead! We're opening the doors wide on Discord [direct link to the #ask-me-anything channel just clicking here] and Steam [thread at this link], giving you a chance to be a part of our journey, to shape things right alongside us.

We launched into Early Access with promises, and guys, have we delivered. In just six months, we've stayed true to our word, unleashing almost all the contents scheduled for 12 monts [no Arena yet but it's on the way!]. We said this many times but we have put it into an infographic to summarize the year together. Your support,it's what's kept us moving forward, driving us to create an ever-evolving world of adventure. Our development cauldron is bubbling with ideas. What's next? Well, that's where things get hot. We're in the workshop, working tirelessly to forge content that's yet to take its final shape. Could it be free updates, or perhaps daring DLCs? Nothing is set in stone now but the idea was to give you an overview of the project, including what's still in early stage [right now, is more about creating stuff we love and then find a connection to justify it in-game, lore-wise]. Your feedback, your voices, they're the compass guiding us forward, helping us decide what's next.

And speaking of the path ahead, we're exploring new horizons. What does that mean, you ask? Well, it means that we're considering different ways to ensure the ongoing journey of Alaloth. This could involve adjusting price point [we didn't yet but again, free updates cant' last forever], exploring fresh content offerings, and more. The thing is, whatever we do, we're doing it with the community firmly in our hearts. Your trust, is the foundation upon which all these grand plans are built. We're eagerly looking forward to the AMA, a chance to connect, share, and talk together. Our epic journey isn't ending; it's evolving, growing, expanding, much like Plamen itself.

Meanwhile, we have released two patches in the last two days. Take a look!

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Thanks Couchpotato!

Information about

Alaloth

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development


Details