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Alpha Protocol - Retrospective @ Kill Screen

by Couchpotato, 2014-09-06 05:41:53

Well here is another retrospective article for Alpha Protocol from a small site called Kill Screen. As for me I sill enjoy playing the game despite all the flaws.

Described on release in 2010 as “the espionage RPG,” Alpha Protocol didn’t make the best first impression. For what was ostensibly a stealth game, it tripped up with one vital detail: its sneaking animation. Ass-up, head down: Alpha Protocol’s lead super-spy Mike Thorton shuffles his way through the world of international espionage like no other.

It’s a small thing, but Obsidian’s game was arguably undone by the small things. An uneasy mixture of third person stealth and hidden dice-rolls saw it situated awkwardly within the RPG genre-at-large, and pushed into a market in which it had little place. Inconsistent enemy AI, claustrophobic level design, and a single misjudged animation ensured that it shot just wide of mainstream acceptance, and has gone unnoticed ever since.'

It's a shame no one will make another game like it. Cry

Information about

Alpha Protocol

SP/MP: Single-player
Setting: Modern
Genre: Action-RPG
Platform: PC, Xbox 360, PS3
Release: Released


Details