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BioWare - Biodocs Interview @ BioWare

by Dhruin, 2010-03-16 21:14:31

Drs. Ray Muzyka and Greg Zeschuk have been interviewed at GameSpy about EA, Mass Effect, Dragon Age and more.  Much of the conversation is about the day to their day to day input and, as usual, they are very careful to say little.  Here's a bit about their involvement with BHG's Project Mercury:

GameSpy: It just seems like your scope has really expanded since the days when it was just BioWare. Now you've got your hats in so many different rings. So when it's announced that you're going to be collaborating on Curt Schilling's 38 Studios game [ed. note: developed by Big Huge Games], what does that entail? Is that saying, let's have a talk over dinner? Or is that, "let's work on your game and really try to bring it up to BioWare quality?"

Dr. Greg Zeschuk: I think it was the Big Huge Games title, so it's the one that Ken Rolston and those guys are working on. That was right from the beginning, we worked with the EAP [EA Partners] guys, we looked at the game, because they wanted an opinion, what we think of it. Then the next phase would be, as it's getting made, maybe giving the same, similar type of feedback. Talking to them. We actually know Tim Train and those guys... You're poker buddies with him, right?

Dr. Ray Muzyka: Yeah, I chatted with him for an hour at DICE, good folks. But it's necessarily, it's a level removed from the products that are within our own group. But yeah, it's a product distributed by EA, and we're trying to help them out, trying to give them feedback. It's a little more infrequent, we might fly out there periodically, every few months or something, just chat with them. It would be that level of feedback, and ultimately they're the ones building it. We're not building the game or anything.

Thanks Omega!

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