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BioWare - Demo Moments #2

by Dhruin, 2009-03-19 21:11:45

Bruce Venne continues at the BioBlog on presenting demoes:

So demoing can be very stressful. You are responsible for presenting the game to the public. A game that the team has been pouring its hearts and souls into, and working long hours to produce. A game that has been years in development. And then when are finally ready to show the game to the press and public it all falls to me. You start imagining how all of the team’s hard work will be utterly destroyed by something you do during the demo. It doesn’t help that demoing involves a lot of waiting. For the sales meeting we arrived the day before so I had the whole evening and most of the next day to imagine nightmare scenarios.

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