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BioWare - Develop Coverage

by Dhruin, 2010-07-14 23:54:08

BioWare has presented at the Develop conference and a bunch of sites have coverage and quotes from the event.

There's a general overview of "Creative Game Development: How We Do It At Bioware" at Rock, Paper, Shotgun.

VG247 has a full interview with BioDoc Greg Zeschuk.  He talks about the differences in the Dragon Age 2 versions, the controversy over not choosing your race, their commitment to review scores, Mass Effect 2 DLC and more:

You’ve made the decision to only have a human lead character in Dragon Age II, and not allow people to choose their race. Can you explain why?

Greg Zeschuk: With all our games, we don’t always want to create a true sequel in the sense that it’s more of the same. You can see it from Mass Effect 1 to Mass Effect 2 that you’ve changed up quite a bit of stuff.

We decided to sort of change and create a different type of game at least on the surface. And the interesting thing is that in the case of Dragon Age II, we’ve only shown a little slice of it so far. And everyone’s very excited, right? If you’ll remember with Dragon Age 1, we had the Marilyn Manson trailer and everyone freaked out and we said, “Don’t worry: we’re just showing you a different perspective.”

Over time, I think people will kind of understand what we’re doing and probably really like it.

We like to challenge our players on a sequel. It’s still a Dragon Age game, that hasn’t changed. But it’s going to be challenging and interesting in many ways. We think it’s ultimately going to be a better game, so I think ultimately the fans will agree when they get to play it. That’s the fundamental thing.

CVG reports BioWare as saying "consoles are the past", as they look to Facebook and mobile and everything else.

Eurogamer reports a similar thing but with a different slant - apparently BioWare is exploring small-scale MMOs.

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