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BioWare - Dr Greg Zeschuk Interview @ Eurogamer

by Woges, 2009-07-08 17:08:10

Dr Greg Zeschuk talks about Bioware's WIP games, and the recent merger with Mythic to make EA's MMO department.

Eurogamer: Dragon Age: Origins is looking like a fairly grim game, and Mass Effect 2 is quite a bit darker than the first one - is everyone at BioWare feeling alright?

Dr Greg Zeschuk: Well, we've been with EA for a while. No, it's a funny thing. I think that why they are that way is interesting. Certainly, in the case of Dragon Age, it was to set it off thematically from the traditional perception of fantasy. People have been asking us, "Why have you been doing these more aggressive sex-and-violence trailers?" and a lot of it is to point out that fantasy isn't necessarily - I'm stealing this from a journalist in the US - it's not all "flutes, lutes and men in tights".

I think that was one of the things holding fantasy back. Obviously, Peter Jackson managed to break through that with the Lord of the Rings, and for us it's been that we've made a game that's very sophisticated, so it seems natural to follow that with very mature content. Also, it's typically our teams that really set the tone. Ray [Muzyka - co-founder] and I have very high-level goals, but the teams work on the moment-to-moment game, so the work they do is what translates into the experience that fans have most directly.

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