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BioWare - Interview @ Eurogamer

by Dhruin, 2010-07-15 22:52:53

Eurogamer is another site to catch up with Dr. Greg Zeschuk at Develop to discuss small scale MMOs and everything else.  A bit on Dragon Age 2:

Eurogamer: People are saying, 'I loved Dragon Age. Why are you changing it?' It must be a difficult balancing act to keep the fans happy while implementing the changes you want to.

Dr. Greg Zeschuk: Yeah. We're careful about it. Sometimes we'll do stuff for effect. You go back to Dragon Age 1, everybody was freaked out about that one trailer with the Marilyn Manson music. They were like, 'ah!' It was another facet of the game.

The interesting thing about doing PR is there is no way at this essentially early moment we can reveal everything. We can't show all the facets. Say we show one facet, and everyone freaks out. Then we show another piece, and they say, 'Oh, well, I'm okay now.' When you play it, you get a sense of what the gameplay is like. You go, 'oh, okay, it all fits together'.

From a PR perspective, just people talking about something is a good thing. They'll give it a look regardless. You'll see when we show all the elements, people will go, 'oh, okay'. They'll probably be less freaked out.

Eurogamer: Some people are saying you're turning Dragon Age into Mass Effect.

Dr. Greg Zeschuk: It's different. It's not quite going that way. You could make that case based on what we've shown. It's like looking at the game through a keyhole. You go, 'oh, well that's all there is'. Well, there's a lot more than that. But that's what we're showing right now.

Not quite.

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