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BioWare - The Long Road #4

by Dhruin, 2009-06-24 23:18:31

The last piece of The Long Road to Bioware by David Feltham gets down to specifics about hs position:

On Mass Effect 2 we divide all Level Designers into groups of around 3: 2 Level Designers and 1 Senior. Each of these groups is called a Scrum or dogpile and each dogpile has a puntastic name: Fighting Fish Dogs, War Beasts and us, the Hellhounds…Yeah I think we got the best name too. These dogpiles have one or two designated QA, usually one artist per Level Designer, and a writer and cinematic designer who float between dogpiles for best distribution.

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