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Bloom - Development Update

by Myrthos, 2016-05-31 22:50:17

In this development update for Bloom: Memories we get to see a lot of artwork and animated images for the game, the progress in the programming area and the writing of the story. On top of that Dani talks about a card game that is tied to the main story, but should also be playable as an actual card game.

That's when I got the idea to make a very small Bloom card game, focusing on another part of the story relating to the main game. It was important to me to make something that could be printed and played on actual cards... just seemed like a good idea. ((Since, apparently I don't have enough to juggle already? haha))

It was also a chance to start telling the wider story through other mediums and styles. I've always thought of Bloom as a playground for me to creatively explore...with lots of different stories to tell....so, this is a part of that.

Current title for that is "Bloom: Escape", a small game of the mothers escape shortly before the core game takes place.

The game play has you exploring two 5x5 grids of different rooms as you try to escape to safety. Each room has a lit version and a dark version, either on the top or bottom, so when you shuffle the cards the active side becomes randomized. Then on the back of the card are event which you must deal with. 

You can find several allies to help you and bits of story on various cards which you can piece together... and different action cards that let you do stuff like put out the lights in a room.... escape guards...peek into the next room....or even move diagonally through a hidden pathway.

There are some other objectives to winning that I won't go into here, but that should give you the basic idea. 

I spent a couple weeks creating artwork for this.....and then teamed up with a software engineer at Unity, Chris Figueroa, to bring it digital!!! Originally it was just in the back of my mind to take it digital some day....but....I guess it is happening sooner? 

Like I said, this is a pretty small game. 95% of the art is finished and the mechanics are pretty simple. So we will be getting this digital hopefully in the next month or so (during a month long game jam that happened to be happening all June .. haha). And also printed into an actual card game if there is interest.

Information about

Bloom

SP/MP: Single-player
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development


Details