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Borderlands 2 - Interview @ Ausgamers

by Couchpotato, 2013-08-13 00:20:28

Ausgamers interviewed Gearbox's Anthony Burch, and Paul Hellquist on the future and present of Borderlands 2.

AusGamers: Anthony: from a writing perspective, can you talk a little bit about where the game began and where you’ve taken it. Because obviously with the first game, one of the criticisms was that it was a little bit barren. The story was quite good, but you’ve filled the world up now with a much richer cast of characters, and a richer background. Can you talk about the evolution of that?

Anthony: Sure. We kind of came from a place of really specifically knowing peoples responses -- like you said -- and going “How can we alleviate that problem?”. If the idea is that they like the world, and they think some of the characters are cool, but they’re saying that the story specifically is lacking, then what can we do to give that some more focus.

So we thought “Ok, well maybe it’s about focus in the narrative; that maybe just going after the vault was maybe a little bit too vague for them; maybe they need something more direct to hone their attention”. So we thought: “Ok, what about a really strong central villain? What’s something that can mock you the entire time you’re going through the game, and constantly be there as both something that’s reminding you that the story exists verbally (because they’re a character), and as an end goal, because you’re always thinking in the back of your head “Oh, I can’t wait to shoot that guy in the head”.

So it really started there, and then became “Ok, if the whole game’s just about kill this one guy -- really simple plot -- what else can we do that makes this character-centric world all revolve around that”, and then it was like “Ok, we’ll set it five years later, so we can have this impact on the world, and we can have you meet the original four vault hunters as NPCs, and then show how they have been changed by this one villain”, and just try and expand on that one nugget of an idea that this game is about a villain that you’re trying to kill, and try to make it all work around that.

Information about

Borderlands 2

SP/MP: Single + MP
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC
Release: Released


Details