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Cabal Online - Interview @ RPG Vault
by Inauro, 2008-02-05 20:43:52
Part two of RPG Vault's interview with the Cabal Online team is now available.
Jonric: How would you describe the overall nature of Cabal Online's combat system? How actively does it involve the players? What forms of PvP are supported?
David Hoffman: It's two-fold, really. We have a system where players click on icons and their characters will auto-attack and defend. Personally, I am more hands-on, and the Cabal developers took players like me on into account and developed a system where you can turn this off and have complete control over your attacks and defense. In order to make this more in-depth, we designed a combo system that rewards the player for performing a series of moves upon enemies.
Source: RPG Vault
Information about
MMORPG NewsSP/MP: Massive
Setting: Unknown
Genre: MMORPG
Platform: Unknown
Release: In development