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Champions Online - October Update

by Myrthos, 2009-10-03 21:39:39

Here is the view of the Champions Online team of the last few weeks and what is coming next.

It’s hard to believe that Champions Online has been out for a full month now! We’re hard at work on a ton of upcoming features and content, but we thought we’d take a minute to look back on this past month, as well as give you a peek as to what’s coming up in the future of Champions.

Previously On Champions...

After a bit of a speed bump at launch due to the infamous Launch Day Patch, we bounced back on our feet with continual changes and fixes to powers. Luckily, this also gave us the opportunity to implement the ever-crucial ability to grant free Retcons to players across the board when we make massive changes to powers.

We also made some sweeping changes to our game’s economy, due to players not earning as many resources as we expected them to earn. By increasing item drops and decreasing the cost of Retcon, this paved the way for those unaffordable character changes to suddenly become within reach. It’ll still take some effort if you want to fully reset your character’s abilities, but you shouldn’t have to rob a bank in order to afford a few changes for your character any more.

Lastly, we addressed one of the major content gaps in the game by adding missions to Monster Island. This is just the start, as we’ll be adding more missions to fill in more of the troublesome gaps as time goes on.

We’ve got a bunch of long-awaited features coming up, so here’s a little preview of what we’re planning...

Mission Tracking Updates

A handful of new options will be available to players, including setting primary mission waypoints for a group, increasing mission sharing distances, making over 100 more missions shareable amongst a group, and granting “Assist Bonuses” to heroes who help their friends complete a mission they don’t have. Expect these updates to come over the next two weeks or so.

More Missions

UNTIL missions that send you to take down signature villains, bounty hunter missions that reward you for delivering bounties on specific enemy groups, and more missions in Millennium City (level 18) and Rime Woods in Canada (levels 11-13) will fill in more gaps and give you more paths for leveling up. These will be trickling out throughout October, with the first ones up on the Public Test Server within the next week or two.

Power House 2.0

A new room will be added to the Power House for you to test out your powers against actual enemies, giving you a better sense of a power’s usefulness before you take it out into the real world. Powers Trainers will also suggest powers that you may want to add to your builds based on any types you may be missing (such as Block upgrades or Healing powers). Additionally, we’ll be making the area around the Power Trainers a duel-free zone, so that you can purchase new upgrades without any distracting fights around you. You’ll find the new and improved Power House on the Public Test Shard within the next two weeks.

This is just a small taste of the plans we’ve got for the immediate future. We’ve got even more things planned for the second half of October, including the huge Blood Moon event/update coming October 27th. We’ll be revealing more details about additional features coming as the month goes on, so keep checking back for the latest information. Happy October!

Information about

Champions Online

SP/MP: Massive
Setting: Sci-Fi
Genre: MMORPG
Platform: PC, Xbox 360
Release: Released


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