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Chris Crawford Interview @ Gamasutra

by Dhruin, 2006-06-13 07:25:00
This is off-topic but some may be interested in a look...industry vet Chris Crawford has been <a href="http://gamasutra.com/features/20060612/murdey_01.shtml" target="_blank">interviewed</a> at Gamasutra about innovation in the industry and his own academic work on an interactive storytelling system called "Storytronics". Here's a provocative quote:<blockquote><em><b>GS: When you say new ideas don't go anywhere, what kind of new ideas do you mean? Have you seen any that maybe popped up and fell flat?</b> <br> <br>CC: I haven't even seen any new ideas pop up. The industry is so completely inbred that the people working in it arena "!t even capable of coming up with new ideas anymore. I was appalled, for example, at the recent GDC. I looked over the games at the Independent Games Festival and they all looked completely derivative to me. Just copies of the same ideas being recycled. I didn't see anything Ia "!d call innovative, and this was from people not even interested in doing anythinga ¦in making money. It was just straight amateurs trying to be innovative and even they couldn't be innovative.</em></blockquote>Free registration may be required.

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