Consortium - Two More Reviews
I have two more reviews for the recently released Consortium.
Softpedia - 8/10
Consortium is a really immersive role-playing experience that plays like an adventure game set in the early days of the Star Trek universe. It is similar to what a modern incarnation of the classic point-and-click adventures of old should be like, complete with diplomacy and multiple choices with different consequences and end results.
The most disappointing thing about it is how short it is. You can easily go through it in around 3 to 4 hours, and while it is exciting and it ends in a well-executed cliffhanger, you're still left with the feeling that it's only an episode, and not an entire game.
Consortium is a valiant effort in the end, not a revolutionary force but a solid game experience from an unknown developer that shows a lot of potential, and offers a better written but watered down and much shorter Mass Effect style of encounter.
Die Hard Game Fan - No Score
Consortium takes the interesting premise of a gamer being in charge of someone from a future time and gives you options on how to handle everything and really delivering an interesting roleplaying experience. Some great dialogue options, really well done world-building given that you’re stuck on a plane the whole time, decent replay value and the promise of future entries helps this game immensely. But at the same time some strange glitches, a lack of controller support at launch, and some really weird slowdowns and other detractors bring the experience down quite a bit. While the game is getting patched up, it can be a rocky playthrough, but the short overall play time can help. If you’re interested in the premise it’s worth the look, but if you’re on the fence about the price or length, let the developers iron it out a bit more.