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Cradle - Kickstarter Updates# 9-10

by Couchpotato, 2014-02-02 01:10:51

Mojo Game Studios has posted two more updates for Cradle. The project still has 19 days to go, and has only earned $72,238 of $350,000 goal.

Update #9 - "Forging the Path"

Cradle fans are supporting the dream and refuse to let Mojo's Kickstarter perish. Supporters are backing Cradle on forums and helping to spread the word. To help others believe and to better explain Cradle, the team is introducing new segments to the KS video. Some of the material is shown below. It's time for the media to spread the word and let gamers decide for themselves if they believe that ingenuity and determination to succeed can persevere, while rising to meet the challenges of today's gaming industry. Give a shout out to the media giants and convince them to give Cradle the same chance that they have given to others.

Please note: these clips lack properly mastered audio and music, and still need to be tweaked to fit into the main Kickstarter video, but we wanted to give you all a taste of what’s coming.

Update #10 -"Marcus Zuhr Interview"

What is your role in the production of Cradle?

I'm composing, orchestrating, arranging, and engineering the musical score for Cradle.  

How long have you been doing what you do?

Since I was 22, so about 6 years?

What's the best part about working with music? What’s the worst?

Aha, loaded question! I think the best thing of what I do is finding that "moment" when composing. That moment when the mountains shake, the stars align, and the gods smile. It's a rare moment when I actually like what I'm composing. It's hard to find, but when I do, it's incredibly fulfilling. Music is an incredible teacher - there is a never ending wealth of wisdom to be learned. You can never learn it all – that’s probably why most composers never really seem to retire.

The worst is that moment in between gigs when you are unsure of your next paycheck. A composer’s lifestyle is unsteady, and not many get to do it professionally, let alone full time. Even at this point I'll book up a year of work in advance, and then have several projects get cancelled, investors pull out, production delays, etc.

Still, I'm incredibly fortunate that I can consider myself "fulltime.” I'll never forget yearning for that time when I could compose as a professional.

Information about

Aderyn's Cradle

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Cancelled


Details