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Cradle - Meet the Team #2

by Couchpotato, 2014-01-15 03:40:21

Mojo Game Studios has another post on the games Moddb page were we get a chance to meet the games Lead Programmer Ben Chung.

As Cradle's Lead Programmer, Ben Chung, has numerous competing responsibilities. He is drawn to Cradle because of the technical challenge that is working with CryEngine and his love for programming.

With so much on his plate, Ben explains his diverse workload, and the drive it takes to manage the programming team, "I serve 3 main roles. The first is that I'm the programmer of first resort, if anyone on the art side finds a bug or needs a change. Secondly, I work on the movement and combat systems and making our unique design come to life. Thirdly, I manage the programming team, and help us get the game out on time."

Ben is Mojo's programming and coding guru. If something needs an answer, he'll figure it out, if somebody doesn't understand something, he'll explain it. He's a huge asset to the team and his unique approach to programming and coding is an irreplaceable foundation. Because Mojo's developing a combat system that has never existed, there's a constant learning curve, a curve that only a leader could step up to. In Ben, we find that leader, and if the programming team needs any assistance, he's there with open ears and the knowledge to move development forward without pause.

Information about

Aderyn's Cradle

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Cancelled


Details