Dark Souls - 'Souls-like' Label needs to die
PC Gamer thinks the 'Souls-like' label needs to die:
The 'Souls-like' label needs to die
Dark Souls is one of the most influential games of the last decade, but it shouldn't be treated as a template.
Why is every difficult action game a ‘Souls-like’ now? Dark Souls is an excellent game that many games since have been inspired by, I’m glad we agree, but this is out of control. Especially in the past few months, the Souls-like label has been bandied about so erratically that it’s now meaningless at best and counterintuitive at worst.
A meaningless label
These examples also illustrate how unspecific Souls-like has become. Which is what always happens when we invent labels instead of simply describing games using established, straightforward terms. Labels like Metroidvania and rogue-like are also misnomers for games inspired in some part by Castlevania, Metroid, and Rouge, and like Souls-like, their definitions are muddy. They’re treated like genres when they’re really just confused, insular sets of characteristics that conflate design sensibilities in place of accurate, detailed descriptions.
Information aboutDark Souls
SP/MP: Single + MP