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Darkest Dungeon - Post-Mortem @ Gamasutra

by Couchpotato, 2014-03-09 04:58:54

Gamasutra is hosting a post-Mortem for Darkest Dungeon were one of the developers from Red Hook Studios talks about the games Kickstarter.

Her at Red Hook, we are obviously pleased with the first half of the campaign. But there is a long way to go yet and the final number we can achieve is unknown. And although we're doing great for an unknown indie, we're still a HUGE notch below hits like Hyper Light Drifter, which had grossed about $425k by this point in their campaign and went on to finish with an astounding $645k, or the Banner Saga, which amassed $724k in the end.

Aside from the incredible interest in Darkest Dungeon and the huge number of backer messages and comments, we've also gotten a lot of questions from other devs that are various permutations of: "How did you do it?"

So far, all we know is that we have had a great first half. But I thought it would be interesting to do a brain dump of some of the strategies we've used so far and lessons we've learned (good and bad) up until now.  Then, at the end of the campaign, I hope to do another post (or more) to finish the story.

As a bonus they also share a new video interview.

Video Game Industry Career coach, Rick Davidson, interviews Chris and Tyler from Red Hook Studios about their Kickstarter campaign's runaway success.

Information about

Darkest Dungeon

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details