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Dead State - Preview @ GameGrin

by Couchpotato, 2014-03-30 06:03:41

Game Grin previews the Steam Early Access version Dead State. They find the game interesting and writes the game will do the zombie apocalypse justice.

What sets Dead State apart from the rest, however, and makes the game an interesting sell, is its defence building element. Back at base you need to manage your rag-tag band of survivors by assigning them to roles in an X-COM style base-management mechanic. Firstly, you’ll want to assign combat experts and medics to your main party to scavenge out on the world map, but for those that aren’t so handy with a scalpel or machete there are still important roles to play: you can assign them upkeep roles to improve the morale of the base; crafting roles to create specialised items or construction roles to build fortifications such as fences and lookout towers. Almost everything you do at base, including simply living through the night, requires specific resources. Resources which - you guessed it - have to be found out in the zombie and looter infested world map. As such, with the large world map open to you from the start, you aren't propelled along so much by a standard story but more so by the need to survive; each time you set foot outside, it isn't to respond to a distress call or beacon but because you need, NEED, supplies.

Information about

Dead State

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released


Details