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Deus Ex: MD - Static Lights, New Engine

by Aubrielle, 2016-01-16 13:02:45

Deus Ex: Mankind Divided will have a lot of static lights, says WCCF Tech, and will run on the newly-developed Dawn Engine.  More tech-speak (and an engine demo) below.

Thanks, Couch.

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Deus Ex Mankind Divided will make use a of a lot static lights, and a cached static geometry visibility is used to improve performance. The game runs on the newly developed Dawn Engine, and uses Umbra tech.

The next-generation Dawn Engine was presented by Square Enix and Eidos back in December of 2014, and is based on a heavily modified version of IO Interactive’s Glacier 2 engine. The engine features new technology that allows for improved rendering capabilities, real-time physics, and advanced artificial intelligence programming. According Square Enix and Eidos, the Dawn Engine was specifically built for the recent generation of consoles and PC.

A tech demo, displaying the graphical prowess that is possible for Deus Ex: Mankind Divided, was published back in June last year.

More information.

Information about

Deus Ex: MD

SP/MP: Single + MP
Setting: Sci-Fi
Genre: Shooter-RPG
Platform: PC
Release: Released


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