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Diablo 3 - Skill Tree Iteration

by Dhruin, 2009-05-13 00:38:31

Diablo III fansite diii.net has posted some forum comments from Blizzard's Bashiok, explaining changes to the skill trees:

So, the system we have now… you’ll have to just picture it without any visual representation, sorry. They’re not radically different visually except that the trees are all viewable at the same time. Taking the barbarian trees for instance (berserker, battlemaster, juggernaut) they’re not tabbed now, but instead all viewable at the same time. Side by side.

This is important due to how they are now a unified tier progression. Instead of spending 5 points in the berserker tree to then begin spending points in the second tier of the berserker tree, the new design allows you to spend wherever you like. As long as your points in the first tier of skills adds up to five, the next tier for all trees is unlocked.

So, I could spend 2 points in Heightened Senses which is a berserker skill, and 3 points in Bash which is a Juggernaut skill, thus adding up to 5 points and granting me access to the second tier of skills for all of the trees. With this amount of freedom you can see how easy it is then to diversify yourself and your build. You’re no longer gaining abilities through investment, but instead more through choice and personal preference.

Head over for the full post.

Information about

Diablo 3

SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released


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