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Divinity 2 - Review @ 1Up

by Dhruin, 2010-01-09 23:41:51

Divinity II has also been reviewed at 1Up, where the not-so-formal author admits to bringing in some preconceptions before awarding a solid "B":

Okay, I'm making light of it; in all fairness, flight and combat in dragon form are among Divinity II's biggest selling points, and add much to the game's fun factor. Of course, this cuts both ways: when you're flying around in the game's action-packed, dragon form sequences, combat is frenetic, multifaceted, and fun. When you're walking around in human form (which makes up a significant portion of the game), it's more: hit the attack button, hit the attack button, use a special move, hit the attack button, profit. Then rinse and repeat, until your hair has that shiny, Pantene glow.

But combat isn't the entire game: you'll spend plenty of time running around looking for hidden items, solving puzzles, bringing widget A to NPC B, and engaging in a buttload of dialogue. Surprisingly, Divinity II features damn good English voice acting (this is a game from Belgium), a competently written (if rather formulaic) story, and a really friggin' fantastic original score. Little things like these may seem insignificant when you read them in a review, but they help not only to draw you into Divinity II's game world, but also to get across a sense of quality craftsmanship that the game desperately needs for gamer cred.

Information about

Divinity II

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released


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