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Divinity 2 - Reviews @ Cheap Ass Gamer, Adrenaline Vault

by Dhruin, 2010-01-14 19:53:21

Here's a pair of new Divinity II reviews from the US, both on the X360.  First, Cheap Ass Gamer recommends a buy despite the problems; here's a snip:

Exploring Rivellon is a rewarding and interesting experience, talking to its citizens and reading up on its literature not only serve to flesh out the world itself but often times lead to secrets and side quests. While the writing and dialogue seem bland at first, the game’s dialogue quickly straddles a nice line of being to the point while still containing bits of humor. The quests themselves manage to rarely feel like fetch quests by giving you a handful of choices on how you’d like to proceed. Since there is no strict morality meter, you are really given the opportunity to decide how you want your character to approach each situation without having to worry about how it will effect his or her alignment with good or evil. This ambiguity also spills over into the way Divinity II seemingly has you stumbling upon quests simply by exploring every corner. Often I found key items prior to even running into the quest giver. (Oh, so you’re the reason I’ve been carrying around this seemingly useless item for seven hours – here take it. What do I get in return?) Somehow these aspects make the game feel less scripted and more like a true exploration.

...but the Adrenaline Vault feels differently, scoring 2/5 and a "skip it" recommendation:

Divinity II benefits from the dragon mechanic, but stumbles in almost every other aspect. While the world of Rivellon looks great standing still, frame rates in action sequences drop to abysmal levels, making the journey hard on the eyes as the image constantly tears. The game is also vexed with a myriad of bugs that impact play sessions, including dropped speech, graphical errors and occasional game-ending freezes that require a reboot. I also experienced several instances in which my saved game was corrupted, forcing me to clear the cache and begin again. While the similarly themed Dragon Age: Origins might have the production muscle of EA backing it up (thus granting it a fine level of polish), it’s unacceptable to have to play a retail release in this shoddy state of development. The game has some decent concepts that really would have benefited with an additional six months of development and, more importantly, QA testing, as it simply becomes a bear to play. At this writing there was no fix available, but hopefully this will be remedied in the future.

Thanks to Stephen for the Cheap Ass Gamer link.

Information about

Divinity II

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC, Xbox 360
Release: Released


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