Your donations keep RPGWatch running!
Box Art

Dragon Age 2 - Desslock's View on DA2 @ PC Gamer

by Aries100, 2011-05-09 22:19:55

In an editorial colum, Alternate Lives, Desslock looks at Dragon Age 2. And he does not seem to like it much, particularly the combat:

What annoys me most, though, are the changes to Dragon Age’s combat. The tactical, isometric perspective has been pointlessly removed, characters hop around the battlefield like spastic Spider-Men, and combat is so frenetically paced that it’s needlessly difficult to manage an entire party of characters. To compensate for the design (which seems primarily intended to allow gamers who don’t like messing with details to control a single character) the game has been made incredibly unchallenging. Friendly fire has essentially been removed, since it’s now relegated to an impractical option only available on the highest difficulty level—and it doesn’t even work there, since the game clearly wasn’t designed to accommodate it.

He also talks about disliking the art design changes and comparing DA2 to Ultima VIII: Pagan.

At least Dragon Age 2, unlike Pagan, does have some significant strengths, particularly in its storytelling. Additionally, the UI is effectively streamlined, and the new skill trees are an interesting way to shape character development. The look and combat aren’t inherently poor, and would’ve been perfectly worthwhile in a sequel to BioWare’s other experimental action RPG, Jade Empire. As part of the Dragon Age saga, however, this is more like a spin-off than a sequel.


Source: RPG Codex

Information about

Dragon Age 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released


Details