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Dragon Age 2 - Mike Laidlaw and Mike Darrah Interview @ Game Informer
by Aries100, 2010-08-04 16:10:04
On the Bioware forums there is this thread pointing to this Game Informer video interview with Creative Director Mike Darrah and Lead Designer Mike Laidlaw - I think someone mentioned this in our forums also, but I haven't been able to find the source (yet). The author of the thread at the Bioware Social Network did make a quick summary of what's said in the interview. Much of this we already know, however two things seem to be quite interesting:
The Free Marches is more of a political place; many Ferelden refugees from the Blight reside there. Because the setting is a place without a unified govenment, it's a place where Hawke can rise to power.
And then there's this about the combat:
Still have only the three classes--this time, they want each class to feel different. A warrior is like an unstoppable tank/killing machine on the field, a rogue is quick, ninja-like, and a mage is like "field artillery" and blows away everyone from a range. They're trying to avoid overlapping with roles and abilities.
And apparently, the storytelling will be similar to the way the story is told in The Usual Suspects.
Source: BioWare
Information about
Dragon Age 2SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released