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Dragon Age 2 - Retrospective Review

by Couchpotato, 2014-03-30 05:45:26

Continue Play's Joe Yang has posted a new retrospective review of Dragon Age: II. The writer found the game enjoyable, and says it was the right direction for the series.

At the end of the day, it’s hard for me to hate Dragon Age 2. Sure, the gameplay is only improved somewhat superfluously, the characters are hit-and-miss, the plotting is a bit off-focus, and the environments are reused; but it’s still a fun game. It has that same enrapturing feel of Thedas, even if it focuses on too many things at once to cleanly hone in on something that’s thought-provoking or profound. In an attempt to tell so many stories at once it sort of forgets their purpose, meandering between the tales of the citizens of Kirkwall, stopping short and somewhat abruptly on the champion they call Hawke. It’s quick and eager to please, but spouts so many ideas in so many directions that it can seem overwhelming and make the pay-off underwhelming.

So, to answer the questions I posed earlier, is Dragon Age 2 a move in the right direction or should familiarity be a hallmark of the Dragon Age series? I think it is a move in the right direction. Dragon Age: Origins is hardly a game that’s perfect, and there’s been no changes in Dragon Age 2 that make it so radical that we can consider it to be Fable levels of different. Likewise, the Dragon Age series should be able to adapt: the change in the narrative in Dragon Age 2 is properly followed by a change in gameplay. Staying conservative does a disservice to Bioware’s ability to write, so experimentation is hugely beneficial. However, what Dragon Age 2 lacks at the moment is polish. As it stands, Dragon Age 2 is a big bag of ideas, thrown like darts onto a dartboard, hoping something hits a bullseye.

Information about

Dragon Age 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released


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