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Earthrise - Interview @ WarCry

by Inauro, 2008-01-25 22:22:24

WarCry catches up with Masthead Studios CEO Atanas Atanasov to discuss Earthrise.

WarCry: Obviously, as a skill based, classless MMO, you're not out to clone WoW. What were your major inspirations in the design of Earthrise?

Atanas Atanasov: Our team has played a lot of different MMO games including all major titles released up to date as well as some free to play Asian games. During the design stage of Earthrise we wanted to focus on getting the best out of the existing titles and at the same time to implement some new ideas not seen in other MMOs.

If I have to name some game titles UO, EVE in terms of gameplay and Crysis and Gears of War in terms of visuals were major inspiration for us.

In terms of philosophy that stands behind Earthrise, movies such as Equilibrium and Aeon Flux inspired our writers and game designers.

This does not mean that the game will resemble some of the titles mentioned. We will present our interpretation of a futuristic sci-fi world in a post-apocalyptic setting. However, don't expect to see just the typical dark, devastated environment, there are many different places to explore in Earthrise.


Source: WarCry

Information about

MMORPG News

SP/MP: Massive
Setting: Unknown
Genre: MMORPG
Platform: Unknown
Release: In development


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