ELEX - Review @ RPG Site
RPG Site has reviewed ELEX:
October of 2017 was a pretty hectic month for video games. Assassin’s Creed returned from its yearlong sabbatical in the form of Assassin’s Creed Origins, Super Mario Odyssey gave fans the freeform platforming they had been longing for since 2002’s Super Mario Sunshine, and Wolfenstein II: The New Colossus gave us all a reason to fight back against tyranny. All on the same day!
Piranha Byte’s Elex had come out the week before. It was understandably a bit of an afterthought.
I had heard all sorts of various scuttlebutt before diving into Elex earlier this year. That it was unforgivingly buggy and frustratingly difficult. That it comprised mostly of awkward and stilted dialogue, generic world design, and an overall bland aesthetic. In private chats with friends I would show off my “Skyrim reject” character and laugh at obnoxiously overt bugs. But I kept wanting to play more of the game anyways. I’m not sure if the desire stemmed from me wanting to give the game a fair shake, a sort of morbid curiosity, or something else.
While I somewhat expected to be ironically entertained by aggressive mediocrity, I ended up finding some of the best quest design in a video game since Fallout: New Vegas.
Platform: PC, PS4, Xbox One