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Empire of Sin - Preview @The Guardian

by Silver, 2019-12-12 21:33:06

The Guardian took a look at Empire of Sin and ask what inspired it.

Empire of Sin is a passion project for Romero, Bafta-winning designer of the acclaimed Wizardry series. Its roots go back to her childhood in Ogdensburg, New York, a town just across the river from Canada. Ogdensburg is home to a bar, The Place, that is said to be the oldest continuously operating drinking establishment in the US, even staying open during the Prohibition era. How on earth did they get away with this, the young Brenda wondered? Not wanting to sour her daughter’s view of the police, her mother kept stumm – and unwittingly sparked a lifelong obsession. Romero’s husband and co-developer John (otherwise known as the co-creator of Doom) has a more direct family connection to the premise of Empire of Sin: Elvira Duarte, one of the game’s bosses, is his great-grandmother.

Empire of Sin is a rich and surprising simulation, split between a white-boxed city management perspective in which time passes continuously, and the grimy or glitzy distilleries, casinos and brothels where battles are waged. Everything hinges, however, on the production and sale of alcohol, your chief source of income. To safeguard your breweries while expanding your dominion, you’ll need to recruit gangsters from a pool of 60 characters that is shared between player and AI-controlled gangs.

[...]

Thanks MAHak!

Information about

Empire of Sin

SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: Released


Details