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ES4: Oblivion - MultiTES4 Mod Interview @ FiringSquad

by Dhruin, 2006-07-17 23:59:00
FiringSquad has an <a href="http://www.firingsquad.com/news/newsarticle.asp?searchid=11165" target="_blank">interview</a> with the creator of the Oblivion multiplayer mod, mostly covering the concept and his background:<blockquote><em><b>FiringSquad: How difficult was it to create the mod, especially since the game is designed for a single player experience?</b><br><br>Martin Loxton: I hadna "!t attempted anything of this nature before, so it was one massive learning experience, and it took a lot of research to say the least. The multiplayer component isna "!t too complicated; ita "!s just a matter of sending and receiving data between a client and server. The tricky part is the injection and extraction of data in memory. You need to be able to find where Oblivion holds its information in memory, and then modify it to reflect a multiplayer environment. Certainly not the easiest thing Ia "!ve ever done.</em></blockquote>

Information about

ES4: Oblivion

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


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