Your donations keep RPGWatch running!
Box Art

ES4: Oblivion - PS3 Interview @ IGN

by Dhruin, 2006-10-11 22:40:00

IGN has an interview with Bethsoft's Todd Howard on the PS3 version of Oblivion:

IGN: How different will this version be from the others? If I've played this before, is there a reason to play it again on the PS3?

Todd Howard: Our goal is always to make the game look and feel consistent across all platforms. We design the game we want to make and then make that game available on as many platforms as possible. So, it's the same base game as was released on PC/ 360. The PS3 is benefiting from us continuing to develop our core technology that drives all our Elder Scrolls games. Some of that is noticeable on the screen -- like all the new graphic shaders -- and some isn't. The best examples are those new shaders we have for how "near detail" and "far detail" blend together on the landscape. You no longer have a harsh line cutting across the two levels, they blend together seamlessly and the distant detail and land looks much nicer.

Information about

ES4: Oblivion

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released


Details