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Exoplanet: First Contact - Build 0.33
by Myrthos, 2019-06-24 10:13:59
A new build for Exoplanet: First Contact is available, with an updated roadmap and the following additions and modifications:
Just as I mentioned in the previous update, means community choice, alterations made with your feedback.
WORLD
- added more details to cliffs to the east and southeast from Anomaly Lake
- added Training Grounds
- added Farmer's Cave
- added Guard Tower
- added Electrical Substation
- detailed the cave where looters who robbed Jack are hiding
- improved snipers' nests at Cutthroat Pass
ENVIRONMENT
- added new furniture for Outcast Camp made from scrap metal
NPCs
- brand new Big Hat appearance
ENGINE
- improved framerate
- improved loading speed
- fixed bugs with shadow resolution reset bug, that could cause performance drop
- fixed stretched textures on some GPUs
- bug fixes and optimization
SCRIPTING
- improved algorithms of interaction with in-game objects
- expanded functionality of scripting and dialogue systems in preparation for future quests
- fixed a bug that caused sound of hitting antigravium crystal with the pickaxe to play after Jack already stopped mining
Information about
Exoplanet: First ContactSP/MP: Single-player
Setting: Technofantasy
Genre: Action-RPG
Platform: PC
Release: In development