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Fable 2 - Review @ Worthplaying

by Dhruin, 2008-10-22 00:48:14

A little bit of a lower score for Fable II at Worthplaying but still plenty of praise in their review.  The score is 8.5/10 and here's a snip:

One of the most surprising things about Fable II is that it is one of the few games where making a choice to be good actually has an influence on your character that isn't wholly positive. In most modern games, the choice between good and evil is without any real bite. You can be a saint of saints in Mass Effect, and the only real difference is that you might get slightly less cash out of the deal, and you'll usually get rare items to make up for it. This is not quite the case in Fable II. Being selfless and good in Fable II requires actual sacrifice, both by the character and the player. While there are a good number of "good or evil" choices, a few revolve around the concept of sacrifice. If you want to stick to heroic morality and be a good guy, you're going to have to permanently lose some things. It's surprising and interesting to actually be asked to make a real sacrifice instead of the Bioshock method of delayed gratification. If all you care about is the Good meter, however, it's pretty easy to dump a boatload of cash to the Temple of Light and get it maxed out again, so the choice is a bit dulled.

While we're on Fable II, the Lionhead blog has details on how to unlock the free bonus content for anyone playing.

Information about

Fable 2

SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: Xbox 360
Release: Released


Details