Fallout: New Vegas - Preview @ RPS
Some thoughts on Fallout: New Vegas at Rock, Paper, Shotgun from a GamesCom session:
In a sequence that’s already been documented in previews last year, you come to in a doctor’s surgery. The guy’s somehow pieced your shattered skull and splattered brain back together, which also happens to be a pretty smart way of justifying why you then have to define name, face and abilities of an adult character. It’s a lot more straight to the point than Liam Neeson’s endless, awed muttering in Fallout 3′s character creation, and a damn sight more playful too.
The writing and acting seemed a little sharper than F3′s oft-wobbly dialogue, but I’ll admit I may be coloured in my thinking there, already knowing as I do that Planescape god-brain Chris Avellone has had a major hand in New Vegas’ wordsmithery. While my wandering and chatting through the Wild Westy opening town was about as purposeful as a cider-soaked wasp crawling across a lawn, I didn’t run into any jarring “a traveller, eh?” you-are-in-an-rpg clunkers. I felt a little more comfortable, a little more absorbed.
Information about
Fallout: NVSP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC, Xbox 360, PS3
Release: Released