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Fallout - Retrospective @ Eurogamer

by Dhruin, 2008-10-29 21:19:42

Obviously everything is about Fallout at the moment, so Eurogamer is looking back at the original titles:

Gameplay innovations went hand-in-hand with the game's unique and dark setting. Fallout was a genuine role-player in that it was impossible to succeed in the wasteland without taking full advantage of every ability that your created character had. If you came across a heavily-guarded compound and just didn't have the firepower to get inside, you had to start hacking computers and looking for pass-codes, or talking to people around in an effort to find someone who could get you inside, or scavenging or thieving better equipment from wherever you could. There were always so many ways to approach a given situation, so many different directions to go in and so many random events, characters and quests to stumble upon, that almost everyone who played Fallout got something different out of it.


Source: No Mutants Allowed

Information about

Fallout

SP/MP: Single-player
Setting: Post-Apoc
Genre: RPG
Platform: PC
Release: Released


Details