Fallout 3 - Crafting an Narrative Experience
Damien Lawardorn of Only Sp posted a new four part article this month where he talks about how you can craft your own Narrative experience in Fallout 3.
Even as I stood blinking dumbly, waiting for my eyes to adjust to a light brighter than any I had ever seen, I heard the Vault door slam shut behind me. That place had been my home for nineteen long years, and now my best friend had cast me into exile. I could have broken down and cried for the future I’d lost when I shot a hole through the back of The Overseer’s head, but I wasn’t thinking of that at the time. Nor was I thinking of how I’d left my sweetheart behind that cold steel door, most like to never see her again. I wasn’t thinking of what I’d lost and left behind. All I was thinking of was that I had to find my father. He’d left the Vault, and left me to suffer the consequences, and I wanted answers, no matter how far I had to search to find them.
The other three parts of the article can be read here , here, and here.
Information about
Fallout 3SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC, Xbox 360, PS3
Release: Released