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Fallout 3 - DLC Interview @ Planet Fallout

by Dhruin, 2009-03-12 12:37:47

Bethsoft Senior Producer Jeff Gardiner has been interviewed at Planet Fallout about their DLC program including, of course, The Pitt:

How many people work on the DLC content? Tell us more about the development of The Pitt.

We have approximately 25 people, plus QA dedicated to each DLC. The bulk of that is the art staff. The development cycle is very short – thankfully we’re not trying to establish our technology so it’s pretty much all content creation. Since the teams are tight and focused we get to have fantastic brainstorm meetings and cross-departmental work – such as Artists pitching design ideas.

Tell us about the art direction of The Pitt, will it be a unique and recognizable area?

It’s very unique. Pittsburgh isn’t bombed out, so it’s collapsing under years of decay and neglect. The Raiders that have take over have propped up the area with sheet metal catwalks and their typical displays of flayed corpses and spray paint. The smog from the still working steal factory looms overhead, its blue black smoke contrasting the red and orange hues of the building below.

Information about

Fallout 3

SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC, Xbox 360, PS3
Release: Released


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