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Fallout 3 - Interview @ Play.tm

by Dhruin, 2007-08-04 01:49:37

Emil Pagliarulo talks to Play.tm in an interview on Fallout 3.  He starts out correcting the interviewer on some misconceptions but goes on to embrace a more actionised Fallout:

The game has gone from isometric view, squad based strategy to a mix of first-person RPG. How has the spirit of a turn-based strategy game been preserved in an engine that more closely resembles Oblivion than the original Fallout? Does the presence of this new title on Xbox 360 and PS3 reflect the swing towards action rather than RPG?

You know, I think there's somewhat of a misconception concerning the original Fallout, and the type of gameplay it offered. Fallout wasn't a turn-based strategy game... it wasn't a turn-based RPG for that matter. It was real-time RPG with turn-based combat. So capturing the spirit of Fallout really has nothing to do with where you put your camera. It has nothing to do with your engine. It has everything to do with the way you approach the setting, the characters, the ironic humor, that sort of thing.

Now, talking about combat specifically, that's when the original Fallout switched to turn-based mode. In recognition of that - of the player's wish to think and act tactically - we have V.A.T.S., the Vault-Tec Assisted Targeting System. Using this system, you can pause the action and make important tactical decisions. So in this regard, it's sort of the best of both worlds: you have the excitement of a real-time game, but at the push of a button you can pause the action, take a breath, survey the situation, and then resolve combat using your character's skills.

As for a perceived swing toward action, I honestly don't think the platform has anything to do with it. Bethesda's games - even going as far back as Arena on the PC - have always had a strong action component. Oblivion is a pretty fast-paced game, by traditional RPG standards. I mean, that's one of the things that sets Bethesda's games apart all others. And there's a reason for that - those are the games we like to play. So, you know, it's only natural those are the games we prefer to make. And our previous successes have shown us that we're not alone - there are multitudes of gamers out there who enjoy more action-oriented RPGs.

Information about

Fallout 3

SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: Unknown
Release: Released


Details