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Fallout 3 - More Editorials

by Dhruin, 2007-06-21 22:25:47

Both NMA and RPG Codex have Fallout 3 editorials on offer today.  First up is NMA with a piece called Fallout 3, who is this for?  Here's their newsbit as an introduction:

The recent bout of Fallout 3 news has elicited many varied responses. While it's quite a bit too early to make definite conclusions about anything, the outline of Bethesda's Fallout 3 is becoming more and more clear. And as this outline becomes more clear, the pertinent question offers itself; who are they making this game for, exactly?

NMA's Brother None dives into the wretched hive of scum and villainy that is PR-double speak to get to the bottom of what Matt Miller was talking about when he said that if "you are a fan who is adamantly against some significant changes to the way gameplay occurs in the Fallout series" you'll hate it, while if you're "a fan of the Fallout universe, of the unique look of the world, of the moral ambiguity, of the dark and often violent humor, and the invigorating branching story paths" you should be well pleased.

Meanwhile, RPG Codex follows up the article from Vault Dweller with one from Section8 titled Calling Fallout 3 into question(s):

Has anyone who enjoys first-person shooters ever found themselves wishing they could pause the game and let the computer take their headshots for them?

Conversely, has anyone who enjoys turn-based tactics ever longed for a first-person shooter mode between turns?

When playing a hybrid FPS/RPG, such as Deus Ex or System Shock 2, does anyone find themselves wishing character skills were an alternative to their own rather than player and character skill complementing one another?

 

Information about

Fallout 3

SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: Unknown
Release: Released


Details