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Fallout 3 - Opening the Design Vault @ GameSpot
by Dhruin, 2009-03-27 23:33:59
This sounds like an insight into the design development process for Fallout 3 but is really more of a dev profile for Emil Pagliarulo:
However, after a few years at Ion Storm, which Eidos Interactive shut down in 2005, Pagliarulo realized he missed the East Coast. In 2002, he again called Hines and asked if they had any positions open. He was immediately hired and put to work on The Elder Scrolls III: Bloodmoon expansion pack. He would eventually become of one the lead quest designers on The Elder Scrolls IV: Oblivion, penning the fan-favorite Dark Brotherhood storyline. Some of the violent imagery in its quests was a factor in the game's being re-rated M for Mature post-release.
Information about
Fallout 3SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC, Xbox 360, PS3
Release: Released