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Fallout 3 - Point Lookout Reviews

by Dhruin, 2009-06-26 23:46:22

A small collection of Point Lookout reviews, today.  From MTV:

The Look
Point Lookout definitely has a unique vibe, compared to the rest of the game. The fact that the ocean is always in sight (since it’s a peninsula) gives the map a very open feel, but bring in rustic backwoods mutants and you have something ripped from “Deliverance.”

The Lows

The New Weapons
Simply: There aren’t enough of them, and the ones that are there aren’t terribly different from weapons we’ve already seen. The lever-action rifle, for example, uses the same model as Lincoln’s Repeater, a unique rifle already found in the game. The double-barreled shotgun looks neat and fits the setting, but is outclassed by the combat shotguns of the mainland. There is a new energy weapon and a new grenade type, but overall it seems a little lacking on this front.

IGN, who scored it at 8.5/10:

Those that explore it all will find five cool side quests and a handful more unmarked quests that can easily eat up hours of your time. The same care and attention to detail was put into this area that you find in the Capital Wasteland which makes this densely packed area one of the most rewarding places to check out in all of Fallout 3. There's a lot to see here, as well. I spent an entire day wandering the swamps and still haven't seen it all. The quests will take you about five hours to work through but you can easily spend a few more just seeing the sights and working through the unmarked quests. Bringing the lighthouse back to life was my favorite little extra.

...and NMA, who cite "clunky combat" but otherwise seem to have enjoyed it:

The gameplay itself is pretty solid. The quests available to the player are varied and interesting, each having a solid backstory connected to places and events within Point Lookout, not to mention that there are a number of plot twists that are bound to take the player by surprise (not an exaggeration) and quite enjoyable scripted sequences, with perhaps the best being the bad trip you go on at one point. The structure of the quests has room for improvement - for instance, the main plotline, featuring Desmond's great game, is linear and you have to progress through the stages in a predetermined order, with no opportunity to tackle an objective in an alternative way or skip it entirely. The other major quest, the Velvet Curtain has a far better structure and can be started in several ways and, while still being fairly linear, gives the player more freedom than the main quest. Other sidequests are for the most part uncomplicated FedEx quests.

Information about

Fallout 3

SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC, Xbox 360, PS3
Release: Released


Details