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Fallout 3 - What it Could Have Been

by Aubrielle, 2015-12-30 04:10:20

Fallout 3 was almost a very different game.  And one which probably would be better suited to more old-school tastes.  Behold...the Van Buren demo.

Thank you, Couch.

Everything changed when Bethesda gained ownership of the Fallout brand. The creators of The Elder Scrolls franchise have a specific vision of how a post-apocalyptic wasteland adventure should look like and we have to deal with it, no matter if we like it or not. In cases of Fallout 3 and New Vegas, the players could still harbor some hope that the good times can and will be back; for those players, Fallout 4 was the very definition of disillusion. But what if… What if the post-nuclear franchise never left Black Isle? How would have their “number three” looked like? There isn’t a single fan of the franchise that hasn’t asked himself this question, and today, we’re here to answer it, even if only partially. Not theoretically, of course - we are going to test what the developers managed to create before the brand was pried from their financially stiffening fingers. The tech demo of Van Buren has been forgotten by nearly everyone, and yet it can still be found on the internet. What we have at our disposal is only a small sample, but it’s enough to make one thing very clear – it would have been a Fallout 3 completely different from the one we eventually got.

More information.

Information about

Fallout 3

SP/MP: Single-player
Setting: Post-Apoc
Genre: Shooter-RPG
Platform: PC, Xbox 360, PS3
Release: Released


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