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Fantasy General II - Review

by Hiddenx, 2019-10-23 19:17:50

The TurnBasedLovers have reviewed Fantasy General II:

Fantasy General II: Invasion – Review

My forces on the battlefield are divided in half… They have been since we arrived at this cursed swamp. Some of the troops are grumbling about my past decisions as their general. Just by my mere presence, their performance is negatively affected. You can’t please everybody, I guess… 

One army group is to the east, mucking through the sludge trying to chase off lizardmen. The other group, my group, is more north-northwest and were trying to skirt around a spider-infested part of the area only to come face to face with a mob of undead Legion troops. So, there’s that… 

I’ve got a single group of recon infantry hidden in a line of trees heading for a site of ancient ruins, with the hope of finding sweet loot for our coffers. That loot will be needed to replenish my troll boulder throwers so they can make a last-ditch, long distant effort in knocking down the morale of a pack of lizardmen skirmishers which, in theory, will chase them off the backs of my surrounded thane and his younglings. All of this, of course, depends on exactly what the recon troops find in the ruins. If it’s anything other than gold… Well, we’ll cross that bridge when we get there…

[...]

With a solid, fun combat system under the hood, a decision-making matrix at the reins, and a gorgeous dynamic world to adventure through, there is room for growth in FG2. Now that the Falirson’s story has been told, what adventures and conquests can we see from other clans of the north? Perhaps even a new land can introduce the Empire’s side of the story! The possibilities are many.

Score: 9/10

Information about

Fantasy General II

SP/MP: Single-player
Setting: Fantasy
Genre: Non-RPG
Platform: PC
Release: Released


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