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For the King - Combat

by Myrthos, 2015-10-13 23:56:11

In a Kickstarter update for For The King, we learn more about combat.

Combat in For The King is quick and brutal. Battles are short and can often be decided by a few blows or a well placed shot. It’s important to know when you’ve got the upper hand, or when you need to retreat and come back when you’re more prepared.

Basic actions in combat hinge around the slot system. Offensive and defensive actions and flee attempts are all governed by the slots which appear after you’ve selected the action for your character to attempt. A slot can show success or failure as well as be taken up by certain conditions, debuffs, and item use.

In a basic attack, the number of successful slots showing determines the overall power of that attack, with respect to the player’s weapon and level. Weapons have a variable number of slots that roll, ranging from 1 to 6. Scoring a hit in all slots will do full damage, whereas missing a slot will reduce the damage output proportionally and missing all slots results in your weapon breaking! An important and unique aspect in For The King is that every player has the same maximum damage when using any type of weapon. The difference lies in their accuracy, or odds of rolling a successful slot. The Woodcutter will have a much easier time rolling successful slots with an axe than the Herbalist for example, so their effect average damage will be much higher. However with some luck, or through focus points, the Herbalist can achieve the same damage in a single blow. This is important because your weapons can and will break forcing your character to use whatever they have on them at the time.....

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Thanks Eye.

 

Information about

For the King

SP/MP: Single + MP
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released


Details