Your donations keep RPGWatch running!
Box Art

For the King - December Production Update

by Myrthos, 2015-12-04 23:13:33

The For The King Kickstarter page has been updated with the latest development status, which is for the most part about new recruitments.

It's been a busy month for us, lots of tech and art has gone into the game and we have several new faces at IronOak. One of the studios we share an office space with, Kemojo, has contracted out to us their lead animator Steve Hart for several months. He has been reworking all the animations in game and is now onto special animation sets. It's really great to see these custom animations in game and have them match our fast, brutal and occasionally hilarious combat.

We also hired Wilson Aguilar, a recent graduate from VFS here in Vancouver. He's just started on making additional characters based off of Gabe Kralik's concepts. His Triclops is awesome and coupled with Steve's animations it's really fun fighting these guys.

We officially signed our audio engineer Jordan Ivey for the complete project as well! Once we get his tools integrated with the project we'll be hearing new sounds flowing in any day!

On the world art side of things we have a new environment built, the Dropstone Badlands. The Fire Crag seen above looks quite at home here but you'll tend to encounter him in the lava fields from active volcanoes that an overzealous scourge creates on the overworld map. Speaking of which our scourge system has been recently fully fleshed out and is now awaiting our backer scourges!

Lots of technical stuff like serialization, combat sequencing, and weapon databases were improved. Our lore and enemy databases were filled out a lot as well.

Information about

For the King

SP/MP: Single + MP
Setting: Fantasy
Genre: Roguelike
Platform: PC
Release: Released


Details