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Fury: E3 Preview @ RPG Vault

by Inauro, 2006-05-31 03:58:00
RPG Vault takes a closer look at Auran's Fury as seen at E3 2006.
Rather than a character class system, the team has incorporated incarnations, which are different combinations of abilities and equipment. Together with every avatar being able to learn any skill and wear any item, this should make it easy to switch among a variety of play styles as you deem appropriate. The advancement scheme is also unusual and interesting. You gain power by recovering lost memories. Doing so requires completing related quest-like tasks within the PvP scenarios. Rank is based on the number unlocked, not on levels gained by accumulating experience points. Combat includes a meta-layer based on building up elemental charges that should enhance the strategic element. There will be four modes ranging from solo free for alls to small-, medium- and large-scale group encounters. The pace is on the quick side but seems manageable for most players. The graphics appear to be very competitive.
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Source: RPG Vault

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