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Gamasutra - The Heart of the Roguelike Genre

by Couchpotato, 2015-01-02 05:00:11

Christian Nutt posted a new guest article on Gamasutra about Roguelikes games.

Over the last year, the roguelike has become the it-genre, particularly for independent developers. While debate remains over what constitutes a roguelike or whether the term should even be used, there's no argument around the fact that both developers and players have come to love these games for their endless, procedural challenges.

This year's best student game in the Independent Games Festival was Risk of Rain; Klei Entertainment sold over a million copies of Don't Starve last year. These are just two obvious success stories that owe a lot to the appeal of roguelike mechanics.

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